

Yes, the rendering distance has been greatly increased in theHunter: Call of the Wild. Has the rendering distance been increased compared to theHunter: Classic?

The release version will contain two very distinct and absolutely massive open-world hunting reserves, Hirschfelden and Layton Lake District. In theHunter: Call of the Wild you can find global, persistent leaderboards per animal, per reserve as well as session-based scoreboards with custom competitions that can be started by players. In addition, all written as well as voice over content is localized to Russian, French, German, Brazilian-Portuguese, Polish, Czech and Spanish. When talking about “a one-time purchase”, we also think it’s important to point out that we are committed to supporting theHunter: Call of the Wild and will add content in the form of optional free and paid DLC packages.Īll voice content will be in English. We do have a currency in theHunter: Call of the Wild which is completely in-game and has no correlation to real-life cash. TheHunter: Call of the Wild is a one-time purchase without micro transactions. Will there be in-game currency like in theHunter Classic? You can find more information about this here. However, we offer players of both games a limited time promotion for exclusive items in both games ongoing until May 16, 2017. TheHunter: Call of the Wild is a full stand-alone title and there will be no carry over of items, currency or statistics from theHunter: Classic.

Will my progress and content be moved over from theHunter: Classic into theHunter: Call of the Wild? If the platform selection should be expanded at a future point we will make sure to inform our players via Facebook, Twitter & Steam. We’ve announced theHunter: Call of the Wild as a PC release for Steam. Is the game only going to be available on PC, or other platforms as well?
